2.5D style for unique elements

The game will use a three-versus-three team battle system and will incorporate flashy original moves and ultra speedy battles, elements the Dragon Ball series is famous for. Producer Tomoko Hiroki said that while Dragon Ball titles from the past few years have all been developed in 3D, this last one will be 2.5D because the game will include some elements that can only be done in such a style. Arc Two really knows a lot about making lavish 2D/3D hybrids and its recent Guilty Gear Xrd game dynamically shifted between the two styles and managed to do so in incredible fashion. At first glance, the game looks 2D, but you’ll quickly notice it features a broad range of camera angles as it shifts around the battlefield, one of the many unique elements that wouldn’t have been possible in just 2D. Dragon Ball FighterZ is due for early 2018 and the game will reach the Xbox One, PS4, and PC. Publisher Bandai Namco hopes to be able to run a closed beta on consoles before the end of this year’s summer. You can pre-order Dragon Ball FighterZ for $59.95 from Bandai Namco’s web store. RELATED STORIES TO CHECK OUT:

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